The interview trainer is an e-learning program which auditors just starting out can use to acquire high-quality auditing skills. The training is provided in a virtual 3D environment. Users practice their auditing skills with a virtual interview partner, who does not only respond verbally but also with facial expressions.
Status
In use since 2004
History
The interview trainer project started in February 2003 as the final assignment for my bachelor degrees. Every technical aspect of the project I designed and developed myself. The AXE engine I built contains a flexible renderer engine that produces the images for the interviewtrainer. The project is fully 3D and is built with flexibility in mind. Virtually every aspect of this 'serious game' (as E-learning projects like this are sometimes called) can be altered through simple scripts and settings files.
Technical details
The renderer engine can use OpenGL and Direct3D transparently to the user and programmer. Audio is accomplished through a Windows license of FMOD. The models are animated through Cal3D, an open source model library. The OpenGL engine uses SDL, so the project can run under Linux or Mac as well.